Architecture
A server handle selects a tmux server. Object IDs select sessions, windows, and panes within it. For the object hierarchy and stable IDs, start with Server, session, window, pane.
Calling operations¶
Session, window, and pane handles carry their ID and server context. Call an operation on the object you want to change. The examples below send input and kill that pane.
await pane.SendTextAsync("echo hi");await pane.KillAsync();Reading tmux fields¶
Object IDs become tmux targets (-t). Format variables (#{...}) provide
the state returned by tmux.
Typed properties read a dictionary captured from tmux. A property throws
IncompleteSnapshotException when the capture did not request its field.
This differs from a captured field whose value is absent.
Source layout¶
src/LibTmux/ splits each entity into partial-class files by concern.
For example, src/LibTmux/Pane.cs, src/LibTmux/Pane.Capture.cs,
src/LibTmux/Pane.Input.cs, src/LibTmux/Pane.Relations.cs,
src/LibTmux/Pane.Scopes.cs, and src/LibTmux/Pane.Topology.cs contribute
to one Pane type. Options and Hooks views are reached through the
object's properties.